Archivo Diario de 27 Julio 2004

Flash Film Festival 2004 New York

We are pleased to announce the winners for the Flash? Film Festival 2004 New York! The winners were announced at the Flash? Film Festival on July 8th.

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Unity 2 by Colin Moock

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Get ready-made chat and multiuser games for your site. Or custom-build sophisticated multiuser applications easily with Unity 2 MDK, the complete multiuser application development kit for Macromedia Flash.

Unity 2 Multiuser Server (U2MS) is a server-side Java application for developing and deploying multiuser applications. Unity 2 Multiuser Server has several audiences:

UClient for Macromedia Flash lets Flash developers create multiuser applications entirely with ActionScript, without writing a single line of server-side Java code! Its sophisticated generic framework allows for the development of any kind of multiuser application–from chat and games to business apps and art. To see what’s possible, visit the Unity Application Showcase.

UClient for Macromedia Flash consists of an ActionScript library (called uClientCore) and the following application templates for learning and extension.

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ActionScript for Flash MX: The Definitive Guide, Second Edition

By Colin Moock

Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. Author Colin Moock, one of the most universally respected developers in the Flash community, has added hundreds of new code examples to show new Flash MX techniques in the real world: how to draw circles, save data to disk, convert arrays to onscreen tables, create reusable components, and preload variables, XML, and sounds. The book’s language reference alone has nearly doubled from the first edition, with more than 250 new classes, objects, methods, and properties. You’ll find exhaustive coverage of dozens of undocumented, under-documented, and mis-documented features. Along with the new material, Colin Moock has meticulously revised the entire text to conform to Flash MX best-coding practices. From sending data between two movies to creating getter/setter properties, the new edition of this book demystifies the often-confusing new features of Flash MX, giving developers easy access to its powerful new capabilities.

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Robert Penner’s Programming Flash MX

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Penner, a freelance Macromedia Flash developer, details an approach to creating dynamic visuals in ActionScript. He covers fundamental elements of object-oriented programming, trigonometry, coordinate systems, vectors, and event-based programming, then explores motion, physics, color, and shapes. Case studies present four of the author’s experimental animations.

“Robert Penner’s Programming Flash MX gives Flash developers the foundational best-practice OOP examples they’ve been craving for years. New and experienced OOP programmers alike will appreciate Penner’s reassuring hand. Destined to become a classic for visual programming in Macromedia Flash.”

Colin Moock, author of ActionScript in Flash MX:
The Definitive Guide, 2nd Edition

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